A significant element of the allure found in the *Final Fantasy* Universes Beyond release for *Magic: The Gathering* lies in the manner countless cards depict well-known narratives. Consider Tidus, Blitzball Star, which gives a snapshot of the character at the very start of *Final Fantasy 10*: a renowned sports star whose signature move is a unique shot that pushes a defender aside. The abilities represent this in nuanced ways. Such narrative is prevalent across the complete Final Fantasy offering, and not all lighthearted tales. Several are poignant reminders of emotional events fans continue to reflect on years after.
"Powerful stories are a central component of the Final Fantasy legacy," explained a senior game designer on the set. "We built some overarching principles, but finally, it was mostly on a individual basis."
While the Zack Fair is not a top-tier card, it represents one of the collection's most elegant pieces of narrative design through gameplay. It skillfully captures one of *Final Fantasy 7*'s most pivotal story moments brilliantly, all while leveraging some of the expansion's key mechanics. And although it doesn't spoil anything, those acquainted with the saga will instantly understand the meaning embedded in it.
At a cost of one mana of white (the alignment of protagonists) in this set, Zack Fair enters with a starting power and toughness of 0/1 but comes into play with a +1/+1 marker. For the cost of one generic mana, you can destroy the card to bestow another unit you control indestructible and put all of Zack’s counters, plus an artifact weapon, onto that other creature.
This design portrays a scene FF fans are extremely remember, a moment that has been retold throughout the years — in the first *FF7*, *Crisis Core*, and even reimagined retellings in *FF7 Remake*. And yet it hits with equal force here, expressed completely through card abilities. Zack sacrifices himself to save Cloud, who then takes up the Buster Sword as his own.
For context, and here is your *FF7* spoiler alert: Before the primary events of the game, Zack and Cloud are gravely wounded after a clash with Sephiroth. Following extended experimentation, the duo get away. During their ordeal, Cloud is delirious, but Zack ensures to take care of his companion. They eventually make it the outskirts outside Midgar before Zack is gunned down by troops. Presumed dead, Cloud then takes up Zack’s Buster Sword and assumes the role of a elite SOLDIER, which leads right into the start of *FF7*.
Through gameplay, the card mechanics essentially let you relive this iconic sequence. The Buster Sword is featured as a top-tier piece of gear in the collection that requires three mana and provides the wielding creature +3/+2. Thus, with an investment of six mana, you can make Zack into a solid 4/6 while the Buster Sword attached.
The Cloud, Midgar Mercenary also has intentional combo potential with the Buster Sword, allowing you to find for an equipment card. When used in tandem, these three cards unfold as follows: You cast Zack, and he gets the +1/+1 counter. Then you play Cloud to pull the Buster Sword out of your deck. Then you summon and give it to Zack.
Owing to the manner Zack’s sacrifice ability is structured, you can potentially use it when blocking, meaning you can “block” an assault and trigger it to prevent the damage completely. This allows you to perform this action at any time, transferring the +1/+1 counter *and* the Buster Sword to Cloud. He subsequently becomes a powerful 6/4 that, each time he strikes a player, lets you pull extra cards and cast two spells without paying their mana cost. This is just the kind of interaction alluded to when talking about “emotional resonance” — not revealing the scene, but letting the mechanics make you remember.
And the flavor here is incredibly rich, and it reaches past just Zack and Cloud. The Jenova card is part of the collection as a creature that, at the start of combat, puts a number of +1/+1 counters on a target creature, which additionally gains the type of a Mutant. This sort of implies that Zack’s initial +1/+1 token is, figuratively, the SOLDIER enhancement he received, which included modification with Jenova cells. It's a subtle nod, but one that subtly links the entire SOLDIER program to the +1/+1 counter mechanic in the expansion.
Zack’s card avoids showing his demise, or Cloud’s breakdown, or the rain-soaked cliff where it all ends. It doesn't have to. *Magic* enables you to recreate the moment yourself. You make the sacrifice. You transfer the legacy on. And for a short instant, while engaged in a strategy game, you recall why *Final Fantasy 7* remains the most beloved game in the series ever made.
Elena is a seasoned luxury travel writer with a passion for uncovering exclusive destinations and sharing insider tips.